Sound Designer & Sound Editor
for Game Audio, Commercials and Film in Post-Production.
I design immersive audio experiences, transforming stories into vibrant soundscapes that deeply resonate with listeners. As a versatile sound design generalist, I thrive on blending the creative, technical and collaborative aspects of my work, tailoring each project to its unique requirements.
My portfolio includes work for LAIKA Studios, Cinematic Media, BOOM Library, WeMonster Mexico City, Baba Kush, Stay Hydrated for Arte/WDR and many other projects for which I created the sound.
Let's tell stories through sound, evoke emotions and leave a lasting impression.
You can find my CV here.
Main Skills: Sound Design, Sound Editing, Field Recording
DAW: Reaper, Pro Tools, Logic, Wwise, DaVinci Resolve
My Favourite Movies for Sound:
+ Arrival
+ Dr. Strange
+ Blade Runner (1982)
+ The Last Of Us
+ The Zone Of Interest
Weird sound-things I do:
+ I leave the subtitles on to read the descriptions of the sounds.
+ I go through big blockbuster movies frame by frame to analyze the sound design, ideas, and transitions.
My favourite Sounds To Design lately:
+ Cars
+ Electric Zaps
+ Creatures
Re-Design Game Sound Design
Designs TV / Film / Commercial
Blog
For the past four years, writing has been my creative heartbeat. I poured my passion into founding Never Stop Never Stopping (NSNS), an online magazine where I’ve had the privilege of interviewing over incredible artists and crafting countless feature articles that celebrate creativity in all its forms.
In late 2024, I launched a deeply personal and imaginative project, Sophie Sound. This fictional story follows the journey of Sophie Sound finding her way into a rich, immersive soundscape, blending narrative with my love for the art of sound offering readers a glimpse into a world where sound shapes identity and discovery.